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Devlog
Cobblestone Grime: Arena of Might
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Devlog
Final Release!
January 08, 2023
by
ibGoge
2022 Retrospective Arena of Might was/is my 7drl2022, the original version is still up and playable . For the last few 7drls I like to play with different movement systems. I've made momentum based mo...
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UI polish, bug fixes, and smoother movement
December 03, 2022
by
ibGoge
No new features this week but I went over older work and cleaned up some bugs. I improved movement to make it smoother, allowing you to turn and look while moved between grid spaces. I added the Range...
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Ranged weapons and weapons with Reach!
November 26, 2022
by
ibGoge
This week was a little more fun! I added a range modifier to weapons with the intent of adding missile/ranged weapons but as I tested it with a club I realized it effectively makes "reach" melee weapo...
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Bounties, Merchants, and Inventories
November 19, 2022
by
ibGoge
It's been weeks, a month actually. I've been working on it since then but haven't released the work or made any updates here. I should be back to a weekly release now that the stuff reducing my time i...
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VR is feature complete and playable again!
October 14, 2022
by
ibGoge
#VR
This week wasn't gameplay focused but I did add some new features. We have gamepad support on desktops. No gamepad input customization yet but the default setup can get you around and is feature compl...
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Enemy and Weapon Speeds
October 06, 2022
by
ibGoge
Very happy about this week =D I added some spice to the action time (?) game mechanic! I wrote about the system months ago while I was thinking of how to add depth to the 7drl. Now mobs and weapons ha...
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New weapons and a merchant
October 06, 2022
by
ibGoge
This week there are new weapons and the beginning of commerce. There is now a merchant in the corner of the locker room. You can use the dialog system to "buy" new weapons and armor. Since there isn't...
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